A game made in 48 hours for Global Game Jam 2019 Scad Location by Eli Morris, Dylan Cook, Chloe Plantecoste and myself.
We are proud to have recieved Best Art for the event
Responsible for tree, staff, and lantern models, all animation and trailer editing.
Programs: Unreal 4, Maya, 3DsMax, Zbrush, Substance Painter